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Zoonomaly

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Zoonomaly is a first-person horror and exploration game set inside a closed zoo overrun by mutated creatures. The player takes the role of an investigator sent to uncover the source of the outbreak and collect key fragments hidden across the area. The game’s structure focuses on free exploration rather than linear progression, allowing players to decide how to approach different sections of the map. Every area hides its own puzzles, hazards, and narrative fragments that gradually explain what happened within the facility.

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Zoonomaly is a first-person horror and exploration game set inside a closed zoo overrun by mutated creatures. The player takes the role of an investigator sent to uncover the source of the outbreak and collect key fragments hidden across the area. The game’s structure focuses on free exploration rather than linear progression, allowing players to decide how to approach different sections of the map. Every area hides its own puzzles, hazards, and narrative fragments that gradually explain what happened within the facility.

Gameplay and Main Features

The core loop in Zoonomaly combines exploration, stealth, and puzzle solving. The player must navigate through cages, tunnels, and abandoned exhibits while avoiding creatures that patrol the grounds. Each zone requires different strategies and observation to progress safely. The main mechanics are centered around:

  • Exploring open sections of the zoo to locate items or key shards
  • Using a detection tool that exposes hidden threats and signals nearby objectives
  • Solving environmental puzzles to unlock new enclosures or access routes
    This combination builds a cycle of search, discovery, and problem solving that rewards patience and attention to environmental clues.

Progression and Map Design

Zoonomaly’s progression system is built on gradual access to new zones. The zoo is divided into themed sectors such as reptile houses, aquariums, and aviaries. Collecting a specific number of key shards unlocks the path to the next area. Each region expands difficulty with more complex puzzles and faster or less predictable creature behavior. The environment plays a major role in storytelling, as players uncover documents, audio logs, and visual cues that reveal the fate of the zoo and its staff.

Interface and Accessibility

The game runs on PC and uses simple interface elements that display collected items, tool charge levels, and objective status. It supports basic graphical adjustments for performance optimization. The sound design is important for navigation and awareness—footsteps, animal noises, and static interference help identify nearby danger. Zoonomaly’s minimal HUD ensures that attention stays on environmental detail rather than menus or markers.

Zoonomaly presents a structured approach to horror through exploration and puzzle integration. Instead of direct combat, survival depends on observation, resource use, and spatial memory. Each discovery contributes to understanding the larger mystery while maintaining constant tension within the zoo’s boundaries. Through its non-linear design and consistent logic, Zoonomaly transforms a contained space into a sequence of interconnected challenges that rely on awareness and careful planning.

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