Hole House

Sally Face

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Sally Face follows the story of a boy named Sal Fisher, who wears a prosthetic mask after a personal tragedy and moves into an apartment complex filled with unusual residents. The game presents its narrative through episodic structure, focusing on Sal’s experiences as he attempts to understand the strange events happening around him. Exploration and dialogue guide most interactions, while puzzle-solving and environmental observation form the foundation of progression. The atmosphere grows more complex as the story expands across multiple time periods.

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Sally Face follows the story of a boy named Sal Fisher, who wears a prosthetic mask after a personal tragedy and moves into an apartment complex filled with unusual residents. The game presents its narrative through episodic structure, focusing on Sal’s experiences as he attempts to understand the strange events happening around him. Exploration and dialogue guide most interactions, while puzzle-solving and environmental observation form the foundation of progression. The atmosphere grows more complex as the story expands across multiple time periods.

Characters and Narrative Structure

Many of the events in Sally Face revolve around Sal’s relationships with other residents, especially his close friends Larry, Todd and Ashley. Conversations with these characters reveal background details, hints about the building’s history and clues that help Sal navigate various mysteries. Each episode introduces new layers to the story, linking past events with present discoveries. The character dynamics serve as the emotional center of the game, shaping how the player interprets each turning point and how different locations connect to the overarching plot.

Key Gameplay Elements

Sally Face incorporates several systems that define the flow of gameplay and puzzle progression:

  •         dialogue interactions that unlock new areas or clues
  •         environmental puzzles requiring item placement or code solving
  •         multi-step tasks tied to investigating specific rooms or objects
  •         occasional shifts in perspective or time period
  •         narrative choices that influence small details in later episodes
    These elements combine to create a structure where exploration and reasoning support the unfolding mystery.

Themes and World Design

The world of Sally Face blends ordinary apartment life with unusual occurrences involving hidden rooms, obscure symbols and unexplained behavior from certain residents. As Sal investigates, he discovers that many parts of the building’s history are connected to events stretching far beyond the apartment complex. The environment changes subtly between episodes, revealing new pathways or interactions that deepen the sense of continuity. World design encourages players to observe patterns and revisit earlier conclusions as new information appears.

Sally Face builds its impact through a combination of episodic storytelling, character growth and gradual revelation of interconnected mysteries. The game encourages players to interpret events from multiple angles, using both logic and contextual details to understand the full narrative. As the episodes progress, the story shifts across different timelines, connecting Sal’s childhood, adolescence and adulthood. This structure gives the game a layered quality, allowing players to uncover meaning step by step as the truth behind the events becomes clearer.

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